Hello! I’m a Vancouver-based Senior CG Artist and visual effects creator working on commercial, television, cinematic and feature projects. While working in many areas of the VFX pipeline, I specialize in 3d modeling, VFX, compositing, procedural systems, scripts, tools, and dynamic simulation of particles, liquids, smoke, fire, rigid bodies, and destruction. Since 2004, I have worked in 7 VFX companies and have held positions from a CG artist to a Supervisor.
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